Within the architecture profession, design competitions have a love hate relationship. Many architects either love them or hate them. Me, I don’t cut it so black and white, I prefer an off gray stance. I don’t enter many design competitions, perhaps a future post as to why. However, when I do, I look at them from my own ** insert pun ** perspective and I win every competition I enter.
How? Simple, I enter them with a specific challenge for myself to achieve. I don’t care about ‘winning’ in terms of Charlie Sheen, or the competitions definition of winning. Sure, it’d be great to win and receive the accolades from peers, or a quart of tiger’s blood, but I’m in it for more than that. I win by using competitions as exercises to further my knowledge of the architecture profession and/or add new design tools to my arsenal. There are two, and only two criteria to meet if you want to guarantee a win- and in reality one of them is optional.
The two critical tips to win every competition you enter:
1. There needs to be an entry fee. It’ll force upon you responsibility and commitment. If you’re anything like me, you expect to get something out of the monies you pay- I’m looking right at you AIA, sorry, that’s another post.
2. You need to commit to learning a new technique, trying new software, testing a new concept, investigating a new material or new usage of a typical material, etc. the key here is ‘new’ as the only way to win is doing something new.
You can win without meeting tip number 1. However, your winnings will be greater if you do. Keep in mind, there is no way to win if you don’t adhere to tip number 2
One of my most recent projects was the design of a new residential house. The clients are great and it’s been a fun project. The design was done via SketchUp and the design package was presented via renders right out of SketchUp. The graphic results for the schematic proposal were good. At the schematic stage, I try not to get caught up in materials and color selections- I want clients to focus on form, massing, and layout. I’ve used SketchUp for several years, the renders are good but a bit cartoonish. If you’d like to learn the basics of using SketchUp, check out my post SketchUp 101. I’ve tried a few other rendering plug-ins with Sketchup in the past, while the results were better than the standard Sketchup, they were cumbersome to achieve. I knew there were better Sketchup plug-ins. Time to go win a design competition.
My local chapter of the AIA was having their annual design awards competition, a perfect one to enter. As previously mentioned, there was an entry fee and the new software I was going to learn was Maxwell Render. I wanted to learn a new software to enhance the Sketchup renders. In addition, I was looking for a technique to better render grass, and Maxwell fit the bill on both counts. The free version of Maxwell is a plug-in that runs within Sketchup. While you’re limited to certain functions and output resolutions, it greatly enhances renderings of your Sketchup models. I chose Maxwell because Evan Troxel raves about it and if he does, trust me it’s got to be good. So Maxwell it was. I won’t go into specifics about the usage of Maxwell, perhaps a future post, but honestly you’re better off checking out Evan’s get Method site.
Here are some of the images created- the original SketchUp image is followed with the Maxwell Render below. Keep in mind these were created from one SketchUp model with minor tweaking in Maxwell. The people, trees, and sky were done in Photoshop:
So there you go, my latest win at a design competition. I won by learning a new software and technique. I was extremely happy with the results and haven’t even begun experimenting with Maxwell materials… maybe I’ll save that for my next winning entry. If you care to forgo an entry fee, be sure to check out Bob Borson’s Life of an Architect annual Playhouse Design Competition, its for a great cause.
So go out there and win yourself a design competition, you’ll be happy you did!
** Seriously… you’ll win… do it!